360 VIDEO AND VIRTUAL REALITY

360 video — viewers choose where to look while the film plays

Unlike a conventional film, which locks the frame the director chose, 360 video captures the entire space around the camera. Viewers turn their phone or put on a headset to look in any direction while the scene plays — ideal when you want viewers to feel they are standing inside the space, not watching a clip.

  • View on phone, computer or VR headset
  • Built from 3D models, no need for the building to exist yet
  • Publish directly on platforms that support 360 format

How 360 video differs from a 360 virtual tour

These two products are often lumped together, but they differ in nature, cost and use case. Choose the wrong one and you pay for something that doesn't do the job.

360 video — this page

  • Scenes in motion: flowing water, people moving, changing light
  • Viewers choose only the viewing direction, not where to stand
  • A narrative arc and fixed duration, typically sixty to ninety seconds
  • Most powerful with VR headsets at events
  • Priced by duration

360 virtual tour — a different product

  • Still images, no motion in the scene
  • Viewers choose where to stand and move between capture points
  • No time limit; visitors explore as long as they like
  • Most powerful when you send a link for clients to explore on their own
  • Priced by number of capture points — see 360 virtual tour

Where 360 video delivers

VR headset experiences at events

Visitors put on a headset at the booth or launch event and are inside the project within a minute. This is where 360 video clearly outperforms every other presentation format.

Scenes with motion to be shown

Water flowing in the pool, trees swaying in the wind, people moving through the lobby — things the still images of a 360 virtual tour cannot convey.

Day-to-night transition within the scene

The light shifts gradually while viewers keep looking around freely, showing the building in two states without watching twice.

360° flyover of the entire site

The camera glides overhead while viewers look in every direction, taking in the project's scale in a way no map can.

Publish on 360-enabled platforms

Several video platforms support 360 format natively; viewers drag the screen to look around, with nothing extra to install.

Combined within a virtual tour

Embed a 360 video scene within a tour of stills, placed at the most important area to create a highlight without inflating the cost of the whole tour.

Reference image quality

The four tours below are 360 stills, not 360 video. We include them so you can judge our scene-building quality and sharpness — the foundation shared by both products.

Inputs and deliverables

You provide

  • 3D model and finishing materials schedule
  • Where you want the camera placed and the desired camera path
  • Duration and where the video will be shown
  • Intended devices: VR headset, phone or online platform

Lotuz delivers

  • 360-format video file with metadata so players rotate it correctly
  • A high-resolution version for VR headsets and a lighter version for online use
  • Upload guide for the platforms you use
  • A version without background music for separate voice-over

Capabilities and technology

Lotuz Studio does not rely only on off-the-shelf commercial software. We build our own in-house tools for our own workflow — the practical reason we can shorten timelines and keep pricing stable.

Lotuz.AI — our in-house AI toolkit for Photoshop

Controlled image generation, relighting and resolution upscaling, running directly inside Photoshop. It is a commercial product on public sale at lotuz.ai.

  • What you get: a much shorter post-production stage, so we can take on rush requests too

A sync bridge between SketchUp and 3ds Max

An in-house tool that pushes changes from a SketchUp model to a 3ds Max scene while keeping the materials and lighting setup already in place.

  • What you get: mid-project design changes do not force a scene rebuild from scratch, so the schedule does not slip

AI image processing that runs on our own workstations

Background removal, selection and edge refinement are processed locally in our office; files are never uploaded to third-party cloud services.

  • What you get: unreleased project files never leave our systems

Our own 360 tour management system

We build and manage tours ourselves on krpano, including multi-resolution image tiling so tours open fast even on weak connections.

  • What you get: tours you control yourself, with no dependence on a foreign platform subscription

A ten-person team doing the work directly

The person you talk to is the person who does the work. No call center, no coordination middlemen, no handoff to a third party.

  • What you get: focused technical feedback from the very first conversation

Multi-format input files

We accept models from SketchUp, Revit, 3ds Max and Rhino, as well as CAD drawings. For projects without a model, 3D modeling is quoted as a separate item.

  • What you get: no file conversion needed before sending your documents

How pricing works

Cost depends on duration and how much of the scene must be built around the camera position.

Pricing: Priced by duration. Note that 360 video costs more than a regular film for the same number of seconds, because the entire space around the camera must be built and rendered, not just what falls inside the frame.
  • We work under contract, issue VAT invoices and bill against sign-off milestones.
  • If there is no 3D model yet, modeling is quoted as a separate line item.

FAQ

Should we choose 360 video or a 360 virtual tour?
If the goal is to let clients explore on their own via a link sent in advance, a 360 virtual tour is the better fit and significantly cheaper. If the goal is one powerful minute at an event with VR headsets, 360 video is the right choice. Many projects do both and use them at different stages.
Do viewers need a VR headset?
No. On a phone, viewers tilt the device or drag the screen to look around. A headset simply makes the experience more immersive and is usually used at events.
Why does 360 video cost more than a regular film?
A regular film only needs to build and render what falls inside the frame. 360 video must build the entire space around the camera, including behind it, so the workload is much larger for the same duration.
Which platforms can we publish on?
Major video platforms support 360 format and switch on rotation automatically when they detect the correct metadata. We deliver files with this metadata already embedded, along with an upload guide.
Can we add hotspots like in a tour?
Pure 360 video doesn't support clickable hotspots. If you need both motion and hotspots, the solution is to embed a 360 video scene inside a virtual tour — which we can deliver.

Discuss your 360 video

Contact us on Zalo or call us directly. If you are not sure whether to choose 360 video or a 360 virtual tour, we advise based on your actual use case rather than selling you the more expensive product.

Include this information for the fastest reply:
  • Use case: headset events, online publishing or both
  • Whether a 3D model exists or needs to be built
  • Desired duration
  • Date you need it live
Lotuz Architectural Design Consultancy Co., Ltd. · 268 30/4 Street, Hoa Cuong Nam, Hai Chau, Da Nang